Reading Games: Close Viewing and Guided Playing of Multimedia Texts

Document Type

Article

Publication Date

11-2015

Keywords

Information and communication technologies, Popular culture, Specific media (hypertext, Internet, film, music, etc.), 2‐Childhood, 3‐Early adolescence

Digital Object Identifier (DOI)

https://doi.org/10.1002/trtr.1413

Abstract

In this article, we describe how literacy strategies can be adapted for playing (and reading) video games—games that embed disciplinary content in multimedia texts. Using close viewing and guided playing strategies with online games and simulations, we share ideas for helping students navigate and comprehend multimedia texts in order to learn discipline‐specific vocabulary and concepts.

Citation / Publisher Attribution

The Reading Teacher, v. 69, issue 3, p. 331-338

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