Graduation Year
2023
Document Type
Thesis
Degree
M.S.
Degree Name
Master of Science (M.S.)
Degree Granting Department
Child and Family Studies
Major Professor
Raymond G. Miltenberger, Ph.D., BCBA-D
Co-Major Professor
Anthony Concepcion, Ph.D., BCBA-D
Committee Member
Kimberly Crosland, Ph.D., BCBA-D
Keywords
Behavioral skills training, Sports, Video feedback, Video Games, Gamification
Abstract
eSports is a newly rising field with rapidly increasing cultural validity. Despite the wide array of similarities between eSports and traditional sports, behavioral skill acquisition interventions have yet to be applied to video game skills. Feedback-based behavioral interventions in particular have been commonly used and implemented for effective skill acquisition for traditional sports. Although video feedback has been established as effective in conjunction with video modeling for traditional sports, further research is needed to validate its efficacy as a standalone intervention. In this study, the effects of video feedback were analyzed with three participants in a nonconcurrent multiple baseline across subjects design. Participants performed a specific in-game behavior (an anti-air attack) in a controlled match against the researcher, then viewed recordings of their performance and received positive and corrective feedback from the researchers. The generalization of the skill improvement was evaluated through the rate of successful skill implementation in ranked online matches. Results showed that the video feedback intervention improved performance over baseline for all participants.
Scholar Commons Citation
White, Romel C., "Evaluating Video Feedback to Improve eSports Performance in Street Fighter V" (2023). USF Tampa Graduate Theses and Dissertations.
https://digitalcommons.usf.edu/etd/10101