Start Date

9-5-2019 1:15 PM

End Date

9-5-2019 2:45 PM

Document Type

Event

Keywords

Anthropomorphic robot, biomechanics, bioinspiration, kinematic analysis, human-likeness, social interaction, uncanny valley effect

Description

The hand waving motion of a human was considered as a representative social motion because the human can use such motions for social interaction and communication. Twenty healthy human subjects were recruited to participate in the study. A motion capture system was put in operation. Then, each human subject separately showed the hand waving motion in different conditions such as (i) both hands waved, (ii) only left hand waved, and (iii) only right hand waved. The hand waving motion was captured by the motion capture system for each subject in each condition separately. Then, linear displacements, velocities and accelerations along different axes at different joints such as wrist, elbow and shoulder were extracted and analyzed. Then, it was explained how the obtained kinematics results could be used to develop human- like hand waving motion in a human-looking humanoid robot. The results generated through this biomimetic approach can bring balance in human-like appearance and human-like motion or action in anthropomorphic robots and virtual characters, which can enhance their chance of being accepted by their human counterparts in human society for coexistence, interaction and collaboration.

DOI

https://doi.org/10.5038/PBZV5475

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May 9th, 1:15 PM May 9th, 2:45 PM

Kinematic analysis of human’s upper arm movement for the development of human-like social motions in anthropomorphic robot

The hand waving motion of a human was considered as a representative social motion because the human can use such motions for social interaction and communication. Twenty healthy human subjects were recruited to participate in the study. A motion capture system was put in operation. Then, each human subject separately showed the hand waving motion in different conditions such as (i) both hands waved, (ii) only left hand waved, and (iii) only right hand waved. The hand waving motion was captured by the motion capture system for each subject in each condition separately. Then, linear displacements, velocities and accelerations along different axes at different joints such as wrist, elbow and shoulder were extracted and analyzed. Then, it was explained how the obtained kinematics results could be used to develop human- like hand waving motion in a human-looking humanoid robot. The results generated through this biomimetic approach can bring balance in human-like appearance and human-like motion or action in anthropomorphic robots and virtual characters, which can enhance their chance of being accepted by their human counterparts in human society for coexistence, interaction and collaboration.