Degree Granting Department
Engineering Computer Science
Dewey Rundus, Ph.D.
Dmitry B. Goldgof, Ph.D.
Luther Palmer, Ph.D.
Computer Vision, Depth Cues, False Color, Stereovision, Teleoperation
As humans, we have evolved to see in three dimensions. Our ancestors developed two eyes that only look forward, which allows the visual area that can perceive depth to be most of the field of view. A variety of sensors have been developed which can determine depth in the environment. They range from producing individual points of depth to the depth of everything in the environment. These sensors have become cheap and can now reliably produce accurate depth. Research is needed to determine how to present the proximity information to the people using the sensors. Touch, sound, and vision have all been used to provide depth information to the users. This research focuses on vision and compares methods of visually presenting proximity information to a user. The methods examined are stereovision and false color visual proximity mapping. False color mapping proved most effective while, surprisingly, stereovision was not helpful.
Scholar Commons Citation
Day, Brian, "Optimization of Proximity Judgment" (2011). USF Tampa Graduate Theses and Dissertations.