Publication Year
2010
Abstract
The purpose of this project was to determine how long the social network game Scratch-Offs, created by game development company Spice Rack Media, will remain financially viable. The game Scratch-Offs is a freeware game (users pay nothing for the actual software) and is funded through micro transactions (users must pay small amounts of money to play actual games). This implies a relationship between total games played and revenue earned. Using data provided by Spice Rack, we were able to develop an exponential equation that accurately depicts usage trends over time. This equation was used to determine the date Scratch-Offs will no longer be profitable.
Recommended Citation
Gathwright, Michael
(2010)
"Social Network Gaming Trends,"
Undergraduate Journal of Mathematical Modeling: One + Two:
Vol. 2:
Iss.
2, Article 4.
DOI: http://dx.doi.org/10.5038/2326-3652.2.2.4
Available at:
https://digitalcommons.usf.edu/ujmm/vol2/iss2/4
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 4.0 License.
Included in
Advisors:
Arcadii Grinshpan, Mathematics and Statistics
Robby Campano, Software Developer for Spice Rack Media
Problem Suggested By:
Robby Campano